A single framed image in a comic, and the basic unit from which manga builds sequence and time. 21 in the letters, reducing to 3.
3The letters of this term total 21, a 3 — the number of communication, creativity, and the public stage.
A panel is one bordered image. A sequence of panels is what separates comics from illustration: the reader supplies the movement and duration between them.
Panel size and shape tell you how long to linger. A row of small, even panels reads quickly. A single large panel occupying half a page slows the reader and asks for attention. A wide horizontal panel tends to read as a held moment or an establishing view.
Manga uses this more aggressively than most Western comics, which historically favoured regular grids. A dramatic manga page may abandon the grid entirely.
Art that spills outside its panel border, or bleeds off the page edge, is deliberately escaping the sequence — usually to signal impact, scale or emotional rupture. Borderless panels often indicate memory, dream or interior thought.
The space between panels is the gutter, and it does as much work as the panels themselves.
Counted letter by letter this term comes to 21 — 3 once reduced.
The reference files it as an act of telling. The number's contribution is communication, creativity, and the public stage — and with it the 3's instinct to turn everything into a story worth telling, which is the thread the reference follows here.
Split the term again and the vowels give a Heart's Desire of 6 (responsibility) against a Personality of 6 (responsibility) in the consonants — the subject wants exactly what it appears to want, which is responsibility — an unusually undivided reading.
Read on the 3's terms, this entry asks you to watch the technique rather than the plot it is carrying. The 3 talks past the point. Where an entry here runs long, it is usually because the technique was more fun to describe than it was important. The other entries that reduce to 3 are collected on The Telling.